What happens when one of the best fighter franchises in gaming history is capitalized beyond it’s original intent? Turns out that means puzzle games and mediocre 3D fighters (Brian’s edit: “Fuck you, they’re good!”)…go figure.
This time around the fellas journey into dreams with one of Yuji Naka’s most original and cherished (not shitty) creations.
Before Mortal Kombat. Before Night Trap (but after Splatterhouse), Razorsoft was trail blazing the exploitation of kick-butt violence long before decapitations became standard fair in video games.
In this smooth episode we smoothly discuss the Road Rash series in terms of its smoothness.
Join us and witness the major successes and the glorious failures of crowd funded video games.
Brian and Ray discuss Sega’s last “ode to joy,” the Dreamcast, and the legacy of some of it’s games.
In a special “field” episode of AutoFire Power Hour, Brian tracks down special guest Thor Becker, in an undisclosed location, to discuss the Clock Tower Series.