Episode 42: Super Smash Bros.
Why is Super Smash Bros so good?
Why is Super Smash Bros so good?
In 1993 Yu Suzuki released a 3D fighting game that would change the video game industry forever.
Triple combo. Hyper Combo. Super Combo! Brutal Combo! MASTER Combo! AWESOME Combo! KIIING COMBO! KILLER COMBO! ULTRAAAA COMBOOOOO!!!
Today on AFPH, we have a spirited chat about the Mortal Kombat arcade games. Then for a very special treat, we are joined by Daniel Pesina. Mr. Pesina was the martial arts actor who played Johnny Cage, Sub-Zero, Scorpion, and more in the games and has a lot to say about the making of and lasting impact of MOOOOORTAL KOOOOOMBAT!!!!
We discuss 3 high-profile designers who, at a time, had a level of celebrity attained from massively successful video games that helped shape entire genres. Then it all went south.
What happens when one of the best fighter franchises in gaming history is capitalized beyond it’s original intent? Turns out that means puzzle games and mediocre 3D fighters (Brian’s edit: “Fuck you, they’re good!”)…go figure.
AFPH fight their way through Eternal Champions, including the history of the development team that came to be known as Sega Interactive.