Episode 75: CPS Arcade
Arguable the best 2D Arcade Platform, AFPH jumps into the storied history of Capcom’s CPS System.
Arguable the best 2D Arcade Platform, AFPH jumps into the storied history of Capcom’s CPS System.
This week we dig into the archives to re-release a special Christmas episode!
Arcade Racers have crashed n’ burned in today’s video game industry but there was a time when they ruled the track.
In 1993 Joe Lieberman was on a crusade to prosecute the video game industry. Night Trap was at the top of his target list.
On this episode of Auto Fire Power Hour, Brian and Ray discuss the recent flurry of retro releases and debate the most important of topics.
PACHINKO!!! And health clubs….those too.
Relax next to the fireplace with Brian for a late night session answering listener questions.
Triple combo. Hyper Combo. Super Combo! Brutal Combo! MASTER Combo! AWESOME Combo! KIIING COMBO! KILLER COMBO! ULTRAAAA COMBOOOOO!!!
Cool ones, bad ones, expensive ones, just barely functional ones… The controller is to the video game as milk is to cereal, eternally tied together.
LIGHT GUN GAMES!
In this very special edition of Autofire Power Hour (+48 Hours) we tackle the entire history of Nintendo’s Highs & Lows.
Journey with AFPH into the world of Taito’s Darius where we battle the onslaught of space fish in one of the best horizontal shooter series of all time.
Autofire Power Hour is taking it to the X-Treme!!!
On this extra special bonus edition of the AFPH, we lightly dabble in self-induced public shaming in an attempt to pull back the curtain a bit. Special appearance enthusiast Thor Becker joins once again as we discuss how we spent our Friday nights in high school establishing the “Sega-Nights” (not to be confused with Sega’s Nights).
On this edition of AFPH, we scratch the surface of one of the most prolific ‘single-and-double-A’ developers and publishers in Data East. For an added bonus, we were joined midway through recording by returning guest, surprise appearance maker, and all around Bad Dude, Thor Becker. We go on and off the rails. It’s a fun one!
Today on AFPH; Predatory cats, so many buttons, and some number fudging that gets us to 64-bits. The Atari Jaguar was the last home console made by the former video game juggernaut and against all convention, it still has a loyal fanbase. And Ray gets to (justifiably) mock Brian for being among that fanbase!
Today on AFPH, we have a spirited chat about the Mortal Kombat arcade games. Then for a very special treat, we are joined by Daniel Pesina. Mr. Pesina was the martial arts actor who played Johnny Cage, Sub-Zero, Scorpion, and more in the games and has a lot to say about the making of and lasting impact of MOOOOORTAL KOOOOOMBAT!!!!
Love him or hate him, he is Billy Mitchell and it is 99.99% guaranteed he is better at Pacman than you. AFPH had the privilege of having a one one one interview with one of the most famous, or infamous video game players of all time.
We discuss 3 high-profile designers who, at a time, had a level of celebrity attained from massively successful video games that helped shape entire genres. Then it all went south.
Before Mortal Kombat. Before Night Trap (but after Splatterhouse), Razorsoft was trail blazing the exploitation of kick-butt violence long before decapitations became standard fair in video games.
With the completion of our Sonic & Knuckles play through, Brian and Ray sit down and discuss the game itself, the controversy around how it was made and it’s place in gaming history.
In a very special episode of Autofire Power Hour, Brian and Ray discuss the infamous Sega add-on, the 32X.
Welcome back to AFPH’s heated discussion with Robbie around the Koei Executive Series classic, Aerobiz!
AFPH and Quan discuss one of our personal favorite puzzle games and all time classic, the Puzzle Bobble Series!
AFPH fight their way through Eternal Champions, including the history of the development team that came to be known as Sega Interactive.
Join AFPH as we explore the legacy of arguably the all-time best Run n’ Guns ever made, Nazca’s Metal Slug!
Years in the making, AFPH sheds light on the Treasure 32-bit Era and some of the most beloved video games of the era.
THE TRIUMPHANT RETURN!
Ok not that triumphant, but a return nonetheless!
AFPH reviews the early years of one of their favorite developers, Treasure!